


Picture this DQIII HD-2D setting as Figaro Castle in the desert from Final Fantasy VI.

The HD-2D engine showcases harmonious juxtaposition with a masterful balance of classic and modern gaming graphics. The combo of quaint and cutting-edge art design topped with quasi-3D environs to explore somehow captures the 2D style of the past while adding depth for fascinating accessibility. Then it makes them shine with realistic lighting effects and breathes life into them with fluid animation. Having experienced it firsthand in Octopath Traveler, this high-def treatment keeps the tangible 16-bit square pixels and casts a spell of warm familiarity with them. Thanks to that enlightenment, I wish to relive the magnificence of FFVI with the gorgeous modernization of sprite-based graphics in Square Enix’s HD-2D engine. That’s when it finally clicked, and I discovered that FFVI was an epic work of art and the RPG genre was a vast world of immersive gaming plus storytelling. It was after a friend walked me through the first part of the game, showing me what it was all about, that the confusion debuff was removed. Town environments lacked platforming and instead were filled with many NPCs to talk with, which didn’t compute in my arcade game frame of mind. With its plodding dialogue, numerous menus, and lack of real-time action, I was befuddled. The game holds a unique place in my fond memories because when I first played, my high hopes were dashed as I didn’t understand it. And if you want to level up without putting too much time into it, you can switch on boost features to gain four times as much experience points.Final Fantasy VI was originally released as Final Fantasy III for the Super NES in America.īack when the title was Final Fantasy III on the Super NES in America, it was the first RPG that I ever encountered. If you just want to play the games without grinding and running into enemies while exploring, you can turn off random encounters. The console versions of the games will also give you the option to switch between the old and the rearranged soundtracks, as well as between the default font and a new pixel-based font designed to recreate the original gaming experience. Square Enix originally released the pixel perfect Final Fantasy remasters for the PC and mobile back in 2021 with new 2D graphics designed for HD displays, rearranged soundtracks and new gameplay features. All six games in the series - the first Final Fantasy, II, III, IV, V and VI - are hitting the PS4 and the Nintendo Switch that day, and you can either buy them in a bundle or individually get the ones you want to play.

Open your calendar app and drop a reminder with an alarm for that date if you've been waiting for the console versions of the Final Fantasy "pixel perfect" remasters since Square Enix announced it in December last year.
